The allegations were supported by former members of the team, including notable game developer Toby Fox. Many of them were teenagers at the time and stated that they felt their inexperience was exploited by the company's director, Finn Brice. In 2019, Chucklefish were accused of exploiting around a dozen voluntary contributors during Starbound's development, sometimes logging hundreds of hours with no compensation and completing the same tasks as paid members of the team. ![]() The game will also be ported for the Xbox One at a later time. The game was officially released out of early access on 22 July 2016. ![]() The soundtrack was composed by American composer Curtis Schweitzer. Starbound is written in C++ and uses a custom game engine. The game entered an early access beta on Steam on 4 December 2013, receiving over $2,000,000 in pre-orders prior to its launch. īy May 2013, the Starbound pre-order had reached all three of its stretch goals by raising over $1,000,000. Within 24 hours of the pre-order opening, over 10,000 people backed the game, contributing over $230,000 to fund the game's development. Tier options included a copy of the game, an invite to the beta, and a download of the game's soundtrack, as well as game-related "rewards", such as naming an in-game non-player character, designing a hat or weapon, and having a statue of oneself designed to be placed in the game. Starbound was announced by Chucklefish director Finn Brice in February 2012, with a tiered, Kickstarter-style, pre-order opening via the Humble Store on 13 April 2013. The player also has the ability to farm and sell crops, build buildings, and charge rent to tenant NPCs who can live in those buildings. Player class is defined by items that the player is wearing. The game features story-based missions, quests, free world exploration, enemies to fight, and the ability to interact with and terraform the environment. Many gameplay elements and features, such as items, enemies, and planets, use procedural generation in order to provide a variety of content. Players can navigate, explore and mine procedurally-generated terrain (left) to gather resources and create settlements, including constructing houses and leasing rooms to NPC tenants and villagers (right). The interior of the ship is also fully customizable, with items and blocks able to be freely placed within the ship.Įxploration and settlement gameplay in Starbound. The space shuttle acts as the player's vehicle while exploring the galaxy, containing a teleport pad the player can use to teleport down to the planets the shuttle is visiting, a ship locker for storing items, a fuel panel for refueling the ship and a cockpit for piloting the ship. Starbound contains both quests and story driven missions, buried inside its vast sandbox universe. The space shuttle orbits a habitable planet and an adventure begins that takes the player hurtling across the universe. With nothing to guide it, the shuttle shoots into space without direction, becoming lost in a sea of stars. This page is a collection of links to articles about a certain topic.Starbound begins with the player inside a spacecraft after the destruction of Earth, home of an intergalactic peacekeeping organization known as the Terrene Protectorate, while just having graduated from its ranks. ![]() Infinity Express sells Liquid Erchius Fuel for 5 pixels, so if you are rich, you can throw money at the problem instead of obtaining the fuel yourself.Most types of fuel in FU can be produced without visiting the Moon, and some fuels (such as Hydrogen or Energiflower) can be easily automated. In vanilla Starbound, only Erchius was valid fuel.Fuel purifiers grant a flat discount per purifier and can stack up to 4 purifiers with no diminishing returns, while crew members grant various levels of discounts from 2% to 20% and can stack infinitely albeit with diminishing returns. Fuel is spent when traveling to other stars (travel within the system is free), and the cost is affected by discounts from Crew and Fuel Purifiers (up to a maximum of 99% fuel cost reduction). These items can be used to refuel the player's ship.
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